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Micromanía 71
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CDMM_71_1.ISO
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FIFA 2001
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friendly.abg
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tfriend.fsh
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index.fsh
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Text File
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2000-08-23
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2KB
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92 lines
FSHTool generated file -- be very careful when editing
in.fsh
FSH
SHPI 21 objects, tag GIMX
BUFSZ 463168
NOGLOBPAL
!PAD 8 4275792045525453
GRE1 0000.BMP
BMP 7B +1 187 53 {453 0 0 0}
!PAD 9 000000000000000000
PAL 2A 256 1 {256 0 0 0}
KOR1 0001.BMP
BMP 7B +1 200 54 {440 0 0 0}
PAL 2A 256 1 {256 0 0 0}
HEB1 0002.BMP
BMP 7B +1 255 58 {385 0 0 0}
!PAD 10 00000000000000000000
PAL 2A 256 1 {256 0 0 0}
HEB2 0003.BMP
BMP 7B +1 25 44 {360 0 0 0}
!PAD 4 00000000
PAL 2A 256 1 {256 0 0 0}
JAP1 0004.BMP
BMP 7B +1 255 53 {385 0 0 0}
!PAD 5 0000000000
PAL 2A 256 1 {256 0 0 0}
POR1 0005.BMP
BMP 7B +1 255 53 {385 0 0 0}
!PAD 5 0000000000
PAL 2A 256 1 {256 0 0 0}
POR2 0006.BMP
BMP 7B +1 38 45 {347 0 0 0}
!PAD 2 0000
PAL 2A 256 1 {256 0 0 0}
DUT1 0007.BMP
BMP 7B +1 255 55 {385 0 0 0}
!PAD 7 00000000000000
PAL 2A 256 1 {256 0 0 0}
DUT2 0008.BMP
BMP 7B +1 177 53 {208 0 0 0}
!PAD 11 0000000000000000000000
PAL 2A 256 1 {256 0 0 0}
SWE1 0009.BMP
BMP 7B +1 255 55 {385 0 0 0}
!PAD 7 00000000000000
PAL 2A 256 1 {256 0 0 0}
SWE2 0010.BMP
BMP 7B +1 149 53 {236 0 0 0}
!PAD 7 00000000000000
PAL 2A 256 1 {256 0 0 0}
SPA1 0011.BMP
BMP 7B +1 255 53 {385 0 0 0}
!PAD 5 0000000000
PAL 2A 256 1 {256 0 0 0}
SPA2 0012.BMP
BMP 7B +1 34 45 {351 0 0 0}
!PAD 6 000000000000
PAL 2A 256 1 {256 0 0 0}
ITA1 0013.BMP
BMP 7B +1 255 53 {385 0 0 0}
!PAD 5 0000000000
PAL 2A 256 1 {256 0 0 0}
ITA2 0014.BMP
BMP 7B +1 76 45 {309 0 0 0}
!PAD 4 00000000
PAL 2A 256 1 {256 0 0 0}
GER1 0015.BMP
BMP 7B +1 255 55 {385 0 0 0}
!PAD 7 00000000000000
PAL 2A 256 1 {256 0 0 0}
GER2 0016.BMP
BMP 7B +1 189 53 {196 0 0 0}
!PAD 15 000000000000000000000000000000
PAL 2A 256 1 {256 0 0 0}
FRE1 0017.BMP
BMP 7B +1 244 53 {396 0 0 0}
!PAD 12 000000000000000000000000
PAL 2A 256 1 {256 0 0 0}
AME1 0018.BMP
BMP 7B +1 255 54 {385 0 0 0}
!PAD 6 000000000000
PAL 2A 256 1 {256 0 0 0}
AME2 0019.BMP
BMP 7B +1 59 45 {326 0 0 0}
!PAD 1 00
PAL 2A 256 1 {256 0 0 0}
ENG1 0020.BMP
BMP 7B +1 237 55 {403 0 0 0}
!PAD 5 0000000000
PAL 2A 256 1 {256 0 0 0}
#END